First way is just editing by your likings or second way by deleting all and doing it all from scratch.ġ.
This is very simple and easy guide how to make a mod.Ĭopy the "ModWarfare" folder to cod4/mods/ then rename to the name you want your mod to have so use any lower case or uppercase it will show the way you make it. I mean normal names but folders are recommended to have lower cased letters like "skin" NOT! "Skin" or "SKIN" copy. zip files it opens them up but if there is "unreadable" files or folders it will not use them in your mod if they have normal names like: "skin" "weapons" "textures" "server" "admin" "script"
zip file or make everything including weapon scripts and weapon textures/skins the game automatically takes and uses your. zip file cause you named your file weapons so you know its everything or something about weapons so you could add either weapon textures to the. zip files in your mod folder but you must know what kind of folders to put.Įxample we make "weapons.zip" file and place "textures" folder in it and place all the texture files to the folder so that you will remember what kind of files in the.
You'll notice that shorter-ranged weapons have smaller values (shotguns, pistols, etc)
The reason this code is in EVERY weapon, but ALL the same value, is because in the original call of duty games each weapon had a different melee damage, because the melee attack was 'rifle-bash'.
Everything is fairly self-explanatory once you figure out the pattern.įire type can be "Single Shot", "Full Auto", "2-Round Burst", "3-Round Burst", or "4-Round Burst".